![]() ![]() Also, see our #3 Turn-In Gear section under Surplus for more options. Tie Cords to Secure to the Rain Poncho for an Improvised Sleeping Bag. Ripstop nylon shell and polyester insulation for lightweight warmth. This is great as extra gear or as a budget item. Woodland Military Poncho Liner Woobie Blanket Nylon. They show heavier stains, have more repairs than normal, or for example may still have a small tear, a missing buckle, or a frame sheet in a backpack for example but fully usable as-is. Grade 3: This gear can still be used but had a rougher life. It may have some repairs, stains, fading and or writing. The gear is fully usable and shows signs of use but has a lot of life left. These are harder to find and in like new condition. Grade 1: Very good condition with only minor signs of use and no repairs or holes. We hope you find that it serves you well. ![]() ![]() Military gear was built well and used by soldiers proving its quality. We grade some items to give options so you can choose what is best for your use and budget. Surplus is real military gear, and the exact conditions may vary. Military Poncho Liners are a number one item to have with you that you'll find plenty of uses as we do. The wobble, as it is known to many makes a great field or emergency blanket due to being very warm, lightweight, and packable. The USMC poncho liner is made in MARPAT Marine camo pattern of durable and soft ripstop nylon. This USMC poncho liner or "Wobble" has been a classic basic item for all warriors as a warm go to blanket for just about anything. ![]()
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![]() ![]() Antibiotic patches showed uniform fibres with a porous surface giving rise to a biphasic delivery system, which provided an initial burst of 30–48% drug release in the first 24 hours followed by a constant rate of release throughout the course of 168 hours, suitable for wound-dressings application. In this research, a novel core-sheath pressurised gyration technique was utilised to create antibacterial fibre patches (tetracycline hydrochloride, TEHCL) using polyvinyl pyrrolidone (PVP) and polycaprolactone (PCL). In recent years, there has been a surge of interest in the design, processing, and use of core-sheath fibres, especially in the production of wound healing bandages and drug delivery. According to the results, we propose a novel biocompatible electrospun hybrid scaffold with antioxidant and antimicrobial properties that can be used as wound healing material for potential tissue engineering applications. The fibrous scaffolds lead to increase the cell number as a result of high viability. The cytotoxicity studies of the selected membrane were conducted using mouse embryonic fibroblast cells. In light of the data obtained from the characterization and biological studies, a sample with high ratio of balsam was built for determining the cytocompatibility analysis in vitro. The results obtained from these studies showed that the nanofibers exhibited effective biological activity depending on the weight ratio of the styrax liquidus. Then, the styrax-loaded nanofibers were examined for their antioxidant activity, anti-biofilm, metal chelating, antimicrobial and DNA cleavage properties. The effects of the styrax liquidus content on the prepared scaffolds were investigated using different physico-chemical and morphological analyses. ![]() incorporated PCL fibrous scaffolds were prepared using the electrospinning method. In this study, styrax liquidus (sweet gum balsam) extracted from Liquidambar orientalis Mill. Taking the results of our study into account, we believe the prepared nanofibrous has the potential for use as a low-cost, effective wound dressing. The MTT assay and cell morphology experiments showed that CeAlO3-NPs did not affect the nanofiber's biocompatibility and fibroblast cells could better grow, differentiate and cover the prepared hybrid scaffold surface compared to the neat fibers. In vitro drug release tests were conducted to simulate drug release, and the neat fibers showed faster release than the modified fibers. Mechanical studies revealed a 43 % and 85 % increase in tensile strength and modulus when CeAlO3-NPs were incorporated. Water vapor transmission rates in the samples were calculated as 22,0 g m⁻² day⁻¹, all within the normal range of ideal wound dressings. X-ray diffraction showed an increase in crystallinity when CeAlO3-NPs were present in the nanofibers. Cephalexin (CFX), as an antibiotic model, was also incorporated into the hydrophilic nanofibers. CeAlO3 nanoparticles were synthesized by combustion method and utilized to improve the nanofiber's properties for wound dressing application. It's just frustrating waiting for the world to catch up to our needs and all the professional hardware benchmarking sites pretending like we don't exist.A two-nozzle electrospinning method was employed to fabricate hybrid nanofibers based on chitosan/polyvinyl alcohol (CS/PVA), with a ratio of 50:50, and poly (Ɛ-caprolactone) (PCL). Less than a 200M is nothing in a flight simulator so we get bad artifacts everywhere at less than 90 FPS. ASW\MS is designed for common VR game distances of less than a 200M. Below 90FPS (or 80 depending on HMD) in flight sims is simply unacceptable if you notice the ASW\Motion Smoothing artifacts like most of us. Sure VR flight simmers are a niche group, but VR simming is a single-to-two core CPU taxing workload that is on the bleeding edge as far high raw CPU performance requirements\CPU frametimes. I'm not sure why VR Flight Sims get ignored by Toms' benchmarks, they're one of the only home workloads that hardware will fail to provide an artifact free (90 FPS ) VR experience, with any available overclocked CPU\RAM. Nothing on Earth can can do this yet at great-to-max settings, especially in multiplayer DCS and MSFS. You just care if it can provide 90FPS with modern VR (Reverb G2 or above) in flight simulators like DCS World, MSFS, IL2, XP12, etc. If you are shelling out the money for one of these rigs with something like an RTX 4090, you could NOT care less if your PC's electricity and heat costs you $22 per year vs $40 per year, or if your loop holds $0.01 of water vs $0.03. ![]() ![]() Charging Apple TV Siri RemoteĬharging an Apple TV remote depends on the model you own. If the battery level is low, you need to charge the remote to keep it functional. You will see the battery levels next to the “ Battery” option on the following page. Go to the Settings menu of your Apple TV and select “ Remotes and Devices“.However, if you are curious about knowing the exact battery level of your Apple TV remote, you can find it out with the following steps. ![]() If you are using a fourth-generation Apple TV, you will see an alert message on the display that will warn you about the low battery level of the remote if the charging is less than 20%. The new Siri Remote that comes with the Apple TV has a rechargeable battery that you must recharge several times a year. How To Check Apple TV Remote Battery Level Method #2: Using Apple USB Power Adapter.How To Check Apple TV Remote Battery Level.But given that this was a one-off project and as much a learning experience as anything else, cost wasn’t a big consideration. The model could definitely be optimized to reduce the amount of materials used, or if these were to be made in bulk, an entirely different, cheaper process could be taken. Getting the pieces printed by Shapeways was quite pricey. Finishing them using the methods described in this guide would go a long way. Still, they were far from the smooth or even matte surfaces you get in commercial products. The texture of the Shapeways pieces wasn’t as rough as other 3D printed works I’ve seen in the past. For the next version, I’d leave bigger gaps and add little nubs (not sure the right term) inside the case to hold the remote in place instead. Even after sanding down the pieces, the remote was a tight squeeze and required some muscle to remove. The 3D print job was as precise as hoped for, but the tolerances ended up being a bit too tight. Since this was the first time I used 3D printing, I didn’t know what I was gonna get. I modeled the case to have tight tolerances between the pieces and the remote. Now the lightning cable can be packed away for good. The fit between the pieces was snug and the seam barely noticeable. You can see how the charging receiver gets plugged into the cover piece, which then slides into the main piece. I also got the more basic model printed to compare. I exported the model and submitted it to Shapeways, a popular 3D printing service. ![]() After a few iterations, I arrived at a case with a separate cover piece that hid away the receiver and allowed the Lightning plug to be snapped into it, exposing only the plug end when the two pieces cases were assembled. I started with a basic case shape that had a hollowed out area to tuck the charging receiver into. I strongly recommend Tinkercad if you’re a beginner, as I was able to get up to speed with it very quickly and accomplish everything I needed. I decided to go the 3D printing route.Īfter taking some measurements with a caliper borrowed from a friend, I built a 3D model using Tinkercad. What I needed next was a case to tuck the receiver into. I started with a Lightning to QI wireless charging receiver module, which worked well but didn’t look so great dangling from the remote. Things were good until my Apple TV remote needed a recharge, and I had to dig out my old lightning cable anyway.Īpple will likely add wireless charging to the ATV remote eventually, bolstering support for AirPower, but I decided to come up with my own solution in the meantime. I recently got a new phone that supports wireless charging, allowing me to switch out my rather hefty clock radio dock for a teeny wireless charging pad, continuing the minimalist march in my living room. ![]() ![]() Bug:365691 - " dev-util/pkgcheck: should check for double definition of a phase function" status:UNCONFIRMED resolution: severity:normal.Bug:365621 - " dupx-0.1.ebuild (New Package)" status:UNCONFIRMED resolution: severity:enhancement.Bug:365463 - " JRuby's Ant fails to call javac" status:UNCONFIRMED resolution: severity:normal.Bug:365371 - " app-portage/gentoolkit: equery - add EQUERY_DEFAULTS_OPTIONS for default global options" status:UNCONFIRMED resolution: severity:normal.Bug:365345 - " gxsm-2.0 (New Package Gnome X Scanning Microscopy)" status:UNCONFIRMED resolution: severity:enhancement.Bug:365247 - " Add client GNTP too" status:UNCONFIRMED resolution: severity:minor.Bug:365207 - " chdkptp ebuild request" status:UNCONFIRMED resolution: severity:enhancement.Bug:365029 - " emerge-webrsync incorrect/incomplete proxy error codes handling" status:UNCONFIRMED resolution: severity:normal.Bug:360975 - " New package: app-misc/endeavour" status:UNCONFIRMED resolution: severity:enhancement.Bug:353045 - " net-dialup/ppp: race between ppp and dhcpcd setting resolver" status:UNCONFIRMED resolution: severity:normal.Bug:343021 - " Add ebuild for membase server (community edition)" status:UNCONFIRMED resolution: severity:enhancement.Bug:339725 - " media-sound/lmms fails to build remote_vst_plugin: winebuild: as -32 failed with status 1" status:UNCONFIRMED resolution: severity:normal.Bug:333285 - " app-portage/gentoolkit: revdep-rebuild: add variable to nf default emerge options for revdep-rebuild to override EMERGE_DEFAULT_OPTIONS" status:UNCONFIRMED resolution: severity:enhancement.Bug:307401 - " media-gfx/xsane crashes during startup if xinerama is enabled" status:UNCONFIRMED resolution: severity:normal.Bug:287706 - " dev-util/pkgcheck: detect DISTDIR= munging" status:UNCONFIRMED resolution: severity:normal.Bug:284587 - " dev-util/pkgcheck: check for RDEPEND=$RDEPEND cases" status:UNCONFIRMED resolution: severity:normal. ![]() Bug:270860 - " www-servers/apache apxs2 should _not_ save the CFLAGS and LDFLAGS used during build" status:UNCONFIRMED resolution: severity:normal.Bug:258018 - " mail-mta/ssmtp-2.62-r8: blank password sent if nf defines password containing '#'" status:UNCONFIRMED resolution: severity:major.Bug:255644 - " app-emulation/basiliskII-jit: a lot improved ebuild" status:UNCONFIRMED resolution: severity:trivial.Bug:161003 - " package.provided needs to catch virtual/ usage" status:UNCONFIRMED resolution: severity:normal.Bug:128538 - " sys-apps/coreutils: /bin/hostname should be installed from coreutils not sys-apps/net-tools" status:UNCONFIRMED resolution: severity:enhancement. ![]() ![]() ![]() Theres no need to press alt+tab to go to a terminal: it is directly integrated into the editor. SpaceVim is a distribution of the Vim editor that’s inspired by spacemacs. Source code editor for mac Mac OS X Free source code streaming complet,source code,source code. #Macvim download for mac#ĭmg file, and copy MacVim.app to /Applications When comparing MacVim vs Visual Studio Code. It manages collections of plugins in layers, which help collecting related packages together to provide features. This approach helps keeping configuration organized and reduces overhead for the user by keeping them from having to. Go to for the latest version of MacVim and download are other options though! If you're like me, you're wondering what the difference is between MacVim and Vim. To figure out what your local version of Vim, enter the command vim -v. If you are not a Mac user, click here for device-specific instructions (Unix or MS-Windows). Sadly, it's not the latest stable version so I'm going to update it to ^ 8.1.x. I have all kinds of vim plugins and language hints and syntax checkers that surprisingly bog the terminal vi way down, whilst the compiled bin of MacVim handles all that syntatic sugar just fine.Ĭheck out the latest stable Vim version at vim.org/download.php. One crucial point for me that continues to make me use MacVim verses just the terminal+vi is speed. The most current version at this time of writing is Vim 8.1. What are the systematic steps to install to Gvim or MacVim in Mac OS If you write the steps using 1, 2, 3., it would be easy to follow. No need to install if your current version is the latest stable version. Lets start downloading the a important page if lost is the FAQ page which helps you through the process. #Macvim download download#ĭownload MacVim.dmg from latest binary release page, open the dmg file, and copy MacVim.app to Applications. ![]() I spent like 30 mins trying to figure out how to install Vim when I first heard about it, so I'm saving you the wasted effort: Vim comes pre-installed in MacOS. You technically don't need to leave the Terminal to code. ![]() It's a powerful open-source text editor that allows you to edit your text files on the command line. ![]() ![]() ![]() Some kind of speed enchanting would be great. Even if you get the 18 sec kind I'm not so sure you can make it. We had cleared the first two mobs, if we hadn't the 15 sec pot wouldn't have been anywhere near enough on it's own at the gauntlet. I recommend that you bring at least 3 pots when doing this, and preferably the 18 sec kind. Then we just shot down the cocoons with ranged until Kurzel got out (the web on the left fortunately) Talked to her and then hearthed out. The third one was more than enough to get to the spider room door where we cleared the non elite spiders. My first plan was to wait in the doorway between the gauntlet and the tiny room before the first boss. The second pot took him to the beginning of the stairs at the first boss, but not past There I hid on the left side, there's plenty of room there. Luckily there were 3 pots, cause the first pot ran out in the middle of the first gauntlet but luckily no one aggroed. So the druid stealthed there, and warrior took some lesser invisibility pots. We quickly gave up on the idea to kill our way to the spiders, too bothersome and not enough dps. (use the quest item on the corpse of the second boss).Ĭomment by AenonarDecided to be cheap when I tried to solo / duo this quest. Which leads to Search and Rescue (another inside the Instance Quest)Īfter you do that quest (completed in the instance) Head Games opens and is doable (a single quest from Prigmon in Granite Springs, Grizzly Hills) ![]() Leads (finally) to Cleansing Drak'Tharon (which is a quest for inside Drak'Tharon Keep)Īfter doing up to Subject to Interpretation and Scourgekabob Which leads to Filling the Cages (from Samir in Granite Springs, Grizzly Hills) Start with Good Troll Hunting (from Sergeant Thurkin, Conquest Hold, Grizzly Hills) (which is the end of the Voldrune three part line) In order to open that quest up you have to complete "The Thane of Voldrune". Good Troll Hunting opens up after completing My Enemy's Friend Little wonder then that we often see a crow accompanying the Grim Reaper.Comment by 245270These are quest strings that open up and lead to quests inside the instance: The three Greek words that were either related originally or related through confusion later were: Chronus (meaning "time"), Cronus (the god of harvest before the Greek gods took over), and corone (meaning "crow"). The myth of Chronos eating his children was used in a poetic sense for time devouring all things, as in the old saying "nothing lasts forever." The Grim Reaper carrying a scythe is derived from a combination of Chronus and Cronus. Cronus was a harvest god and carried a sickle, which is a tool used in harvesting grain. In Greek mythology, Chronos, called Father Time, was the king of titans and the father of Zeus. Each movement of the scythe brings thousands of souls. The scythe is an image that reminds us that Death reaps the souls of sinners like the peasant who harvests corn in his field. It is interesting to note that the dead body itself was never garbed in black - the colour of the winding sheet or shroud seems always to have been white. The garb of Death or the black mourning robe, to which the first references are found in the early fifteenth century, is very close to the robe of the priest or monk who officiated at the death bed. In modern-day European-based folklore, Death is known as the Grim Reaper, depicted as wearing a dark hooded cloak and wielding a scythe. ![]() ![]() ![]() Marvel’s Jessica Jones: Playing with Fire Season 1 Episode 8 will come out on July 2. (Editor’s note: This review is based on an advanced reader copy provided by Serial Box. Will Episode 9 continue the momentum? Let’s hope so, because this is really getting good. And this encounter is even more thrilling than the battle we saw in Episode 4. It’s always awesome to see Jessica facing off with other superhumans. Jessica is trying to figure this out, when Mister Telekinesis and the gang strike. This doesn’t make sense, however, because Diane had told Jessica she had barred Brendan for dealing. So that she could interview him to see if he would be admitted to Nova Naledi. This is what the flare Michaela told Jessica in Episode 6 in Nova Naledi.Įven stranger, Brendan apparently had an appointment with Diane Galway, Director of Operations for Nova Naledi. What’s puzzling, however, is that Jamie doesn’t seem to realize that Brendan is a faker. And finds out more about the mysterious Brendan. Jessica has finally unlocked Jamie’s mobile phone. And finally discovers the PIN he uses to unlock his mobile phone. They have the same serial number.”Īfter scaring the hell out of the bodega owner, Jessica gets the security footage from him. She compares the photo she took of the receipt Jamie had with the one she has. Ignoring an impatient stranger behind her, loudly vocalizing about how long she’s taking, Jessica starts flipping through pictures and documents on her phone. The same red streak meant to alert the ATM owner to replace the paper cartridge… the same as the one Jamie had on him the day he died. “Before she can finish being outraged, out pops her cash and receipt and there it is. She’s halfway through entering the password to her account… was this place running some kind of scam on the side? Karl Malus Alisa Jones Pryce Cheng (Behind the scenes) Other Characters: Sgt. It’s at an unusual angle that would allow anyone to see the ATM pin pad. Featured Characters: Jessica Jones Supporting Characters: Trish Walker Alias Investigations Malcolm Ducasse Hogarth, Chao and Benowitz Jeri Hogarth Steven Benowitz Linda Chao (Mentioned) Inez Green Antagonists: IGH Dr. “Looking over her shoulder, she notices a security camera pointed at her from the corner of the bodega. The crumpled ATM receipt Jamie had on him when he died.Īnd what do you know? Jessica finally hits the jackpot. She has been to several bodegas already, trying to check her only lead. But these days, she’s giving the whole self-care thing a try. It’s a fast-paced episode that starts with Jessica Jones checking one last ATM. 'Once again Serial Box uses the playground that is the Marvel Universe to its fullest potential.' -But Why Tho Jessica Jones has made an art of ignoring her particular brand of super-powered trauma. Zoe Quinn once again handled the writing chores for Season 1 Episode 8: “My Door Is Always Open (Now)”. Boy, did it ever! This latest installment of Marvel’s Jessica Jones: Playing with Fire is the most action-packed episode so far in this Serial Box exclusive. In last week’s review, I said I was still convinced that the action will pick up again in Episode 8. Season 1 Episode 8: “My Door Is Always Open (Now)”īy Lauren Beukes, Vita Ayala, Sam Beckbessinger, Zoe Quinn, and Elsa Sjunneson Marvel’s Jessica Jones: Playing with Fire ![]() ![]()
![]() ![]() When you can not find the video editor without watermark, you can choose some reliable video editing services. ![]() Over the years, this free video editor with no watermark has been used in the making of top Hollywood like The Wolf of Wall Street, Pulp Fiction, LA Confidential, and Hugo. The software produces videos in all formats, suitable for social media, Vimeo, YouTube, and 4K film projects. Lightworks is a free cloud-based video editor containing essential functions and features for stylishly creating videos. Lightworks – Includes Some Advanced Features Some users reported app crash and loss of data.ĥ. These are a few of the amazing features you will get from this free video editor. OpenShot gives you the freedom to adjust the speed and direction of your video. Don't forget to add the 3D effects and animations to make your videos stand out. Also, you can quickly trim and cut your video until you get your desired outcome.įurthermore, you can use the video effects to remove the existing background and watermark from your video and add new colors, images, and audios into the video. Just drag photos, videos, and audio files from your computer to the user interface to start editing. It is very easy to start using OpenShot too. What's more, the software has different templates for adding titles to your video. The video editor allows you to add as much as possible layers, background, and audio track. OpenShot is a cross-platform video editor that works on Windows, Linux, and Mac OS computers. ![]() Requires more practice to master the features. No built-in share featureto popular sites. ![]() ![]() ![]() It was great to meet so many players and talk to them about our game! Just this past weekend we had our first public showing in the room at EGX Rezzed in London. ![]() It was featured at a press event at GDC in San Francisco, and soon after in London. You may have heard news we’ve been showing off Starbound on Xbox at some events over the past few weeks. First we’re going to focus our resources on making sure Starbound on consoles is the best it can be. We are still planning to release some smaller scope content updates – and some of what we’ve developed for 1.4 may be featured in those. For now we’ve made the decision to put it on hold – ultimately we don’t want to release an update which doesn’t meet our standards for excitement and fun. After a lot of discussion and experimentation, we came to the conclusion that the bounty hunting, while really fun and exciting in concept, didn’t really feel like it complemented the rest of the game and felt like more of an ‘attached feature’ instead of an enhancement. We developed our planned systems and gameplay elements, and spent a long time trying to integrate these new features into the game in a way where they didn’t feel tacked on. We started working on update 1.4 and the bounty hunting system late last year. It’s been a little bit since we gave a development update – I wanted to share the current status and our plans for Starbound over the next few months. I’ll close it out with some of my favorite fanart – these player chibis by Grace Liu (who also created our Chucklefish avatars!) Thanks for all the love you’ve shared for our game!! Aside from the fact that a number of devs came from the community, the reason Starbound is the game it is now is because of years of community creativity and passion. It’s hard to believe it’s been two years since 1.0 released! Getting Starbound to that point was such an exciting journey, and I can’t wait to see how the game will continue to evolve in the next two years – both through development updates and community content. Once I started helping with development, some of the things which stand out were when Tiyuri and I went through and reworked the crafting table system together (before upgrading there were a whoooole lot more crafting tables) and designing and developing the Floran arena sidequest (with a bunch of balance help from Armagon). That’s why a bunch of the earliest sprites on the wiki are blurry – they were compressed through twitch, then through another video processor before being cropped out. He wouldn’t save those recordings, so I’d capture my screen to video every day, then scrub the video to find small pieces of gameplay where he’d test something to crop sprites or a glimpse of a json file where I could catch some name/category/description details. In those days Bartwe would do daily development streams which were largely programming (and loud keyboard clicking – the inspiration for The Model M). I’m one of a few people involved with Starbound who started as a fan! I took a deep dive and started what later became the Starbound wiki as a personal project to organize information about this game I was excited about – the first few months the wiki was online I didn’t even share it, it was just a wiki for myself haha. My absolute favourite piece of Starbound fan art to date is this movie poster from PiNe11298 whose lovely piece has served as my wallpaper on my phone for almost a year now. I ended up capturing these stupid sounds all on video to preserve this silly joke. It didn’t take long before our project chat was filled with surprise and laughter. ![]() I ended up replacing all the game’s weapon sound effects with mouth sounds I recorded, and I then inserted them into the build that everyone else would be using that day. One of my favourite memories, even today, was from April Fool’s day before Starbound had even gone early access. I’ve been pushed to learn new skills day after day, year after year, and I can’t imagine who I would be today had I not been invited to be a part of such an amazing project. The game ended up touching almost every aspect of my life in some way or another, whether that was through the people I met along the way, the place I now call home, and the fact I’ve comfortably settled into a career I’d long-assumed was out of my reach. It was an absolute privilege to get involved with Starbound so early in the project’s life, and to have stuck it out with Chucklefish to this very day. ![]() |
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